Saturday, December 19, 2009

Grand Fleets Second Edition

Wargame Vault is having a bit of a sale at the moment and I decided to splash out and get another naval miniatures game.  This time is was Majestic XII's Grand Fleets Second Edition

It basically came down to this or Mongoose Publishing's Victory at Sea: Age of Dreadnoughts.  Grand Fleets won out for a few reasons:
  1. Hexes: Grand Fleets can be played using hexes or not.  Hexes make for a fast game with little to no... shall we say "discussions" over rules or ranges.
  2. Flexability: It has a lot of optional rules covering things such as flotillas (one miniature representing multiple ships), simultanious or turn based movement and so on.
  3. Price: At only $11AUS what was I going to lose in picking up a copy?
I'm looking at possibly getting some Navwar 1:3000 scale ships, they should go nicely with the 5" Hotz Matt... if I get around to ordering it that is.

No comments:

Post a Comment